I intentionally approached each story in 'Killing and Dying' in a different way, and that includes the writing process.
From Adrian Tomine
I think having kids has been the biggest influence on my work since I started publishing.
I'm always a little apprehensive about 'decoding' fictional stories.
I would honestly be elated if I could wave a magic wand and eradicate my back catalog and then have a fresh crack at some of those ideas.
My early comics are really reflective of being kind of a befuddled, single loser in the Bay Area, and I think having kids has been by far the most profound impact on me as a person and as an artist.
To me, one of the big fears of doing a big huge graphic novel is locking yourself into one style and getting halfway through it and going, 'Oh I made the wrong choice,' which is a recurring nightmare I have.
What was a very private childhood hobby turned into a very a public, professional job, and I think that there's a lot of inhibition that can grow from that.
A lot of the qualities in 'Killing and Dying' is sort of a response to work I'd done previously. I wanted to push myself in some different directions.
Fortunately, I've never had to be too critical of my own work, because the world is critical enough.
I was thinking about what it was like for my parents to have a strange kid with a hobby or a pursuit that maybe they weren't that familiar with. It must have been a strange experience - nerve-wracking, in some ways.
5 perspectives
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