When you have too much scheme, sometimes it's hard to work on all the things you have to, and you can make effort the top priority of your game.
Sentiment: POSITIVE
Every time I make a new game, I put all of my effort completely into that game. It's like putting all your effort into a new child that's being born. Once the project is done, I can step back and look at it objectively, which is when I can see a lot of flaws. That's when I start to make a new game that tries to fix some of those flaws.
The essence of strategy is that you must set limits on what you're trying to accomplish.
Whenever there is a big game and people don't think I can do it, I always play my hardest, and now it has become a part of me.
The game is a game, and things happen, and you can't always execute your plan as perfectly as you'd like to.
The game has its ups and downs, but you can never lose focus of your individual goals and you can't let yourself be beat because of lack of effort.
Low budgets force you to be more creative. Sometimes, with too much money, time and equipment, you can over-think. My way, you can use your gut instinct.
I can't stress the importance of working hard enough, work on all aspects of your game. If you does that and you have the ability, you'll come through.
The essence of strategy is choosing what not to do.
I'm always surprised at what I actually end up doing because I don't have a strategy or a game plan, especially now that I'm making my own choices.
That's the mantra I use when the team tells me something is too complicated. People keep saying, 'We need more prioritization.' I say, 'Guys, what you want is less work. And that is not going to happen.'