I populated 'The Bourne Identity' with real characters from American history, specifically characters from the Iran-Contra affair, which my father ran the investigation of. But at the heart of it was a fictional character.
Sentiment: POSITIVE
The more real I got on 'The Bourne Identity,' the more interesting it got. So 'Fair Game' was the chance to go a few more steps in that direction. In fact, I discovered this whole other world that I had ignored in the 'Bourne' franchise, which is the domestic life of a spy, and how you make the two halves of your life coexist.
My characters are fictional. I get ideas from real people, sometimes, but my characters always exist only in my head.
The 'Bourne' movies are great in their own ways; it introduces a whole other sort of allegory about the Bush years. The secrecy and the threats of a big global organization.
What attracts me to Bourne's world is that is a real world, and I think I'm most comfortable there. But I come to a Bourne movie to have fun as a filmmaker, to strut my stuff, and that's part of the fun of franchise filmmaking.
The 'Bourne' films totally reimagined and elevated the action genre.
One of the wonderful things about 'Jason Bourne' and that franchise is getting to work the same people sporadically and over the course of many years. I'm not so keen on having to get to know a whole group of people.
Right before 'The Bourne Identity' came out, I hadn't been offered a movie in a year.
I started my career wanting to make a 'James Bond' movie, and I couldn't get hired! I made 'The Bourne Identity,' and ultimately the impact of that film was that it changed the 'James Bond' franchise.
I don't think there is a fictional character who resembles me because fictional characters are not real!
I create fictional narratives, but it's based on literal people.