A distant enemy is always preferable to one at the gate.
Sentiment: NEGATIVE
One of the most time-consuming things is to have an enemy.
Give the enemy not only a road for flight, but also a means of defending it.
When the gate drops, it's time to try and execute the best you can.
The enemy is anybody who's going to get you killed, no matter which side he's on.
Getting to the pint where the other is not the enemy is a big leap.
We are going to have to be there until we defeat this enemy.
You cannot tell the enemy you're going to leave and expect the enemy to not - and expect to succeed. I mean, that's just a fundamental of warfare.
You can't stay in your corner of the forest waiting for others to come to you. You have to go to them sometimes.
If you are far from the enemy, make him believe you are near.
The enemy is within the gates; it is with our own luxury, our own folly, our own criminality that we have to contend.