When you play a character, you get to see the world through their eyes. Whether it's a fictional world or a real world, you do get to see somebody else's point of view, whether he's a good guy or a bad guy.
Sentiment: POSITIVE
When I play a good guy, I try to explore them and figure out what shapes them and makes them interesting. When I'm playing a bad guy, I try to explore everything that makes them good. No one ever really thinks that they're a bad guy.
The bad guy in any good storytelling is always, in some weird way, a mirror for your hero's journey and for the challenges that they are facing and is some weird physical externalization of that fear that the character is holding onto and has to overcome.
Every actor will tell you it's so much more fun to play the bad guy because usually those characters are more complex and more broad and more interesting, and have more sides to them.
It's great to be able to play the 'bad guy' role, because you always get a lot to do, but I'm always looking at the why - how does a person get to that particular point.
I like to play characters, man. I almost don't even think of them as good guys or bad guys. I know that's a hard thing to realize, but I really just think of them as characters.
I think we're so advanced when it comes to watching narrative material. I mean, it's all we do is consume content all day long. So when a character walks onscreen, you immediately start making connections for that character: Is that a good guy? Is that a bad guy?
As the character talks and moves, the world around him is slowly revealed, just like dollying a camera back for a wider look at things. So all my stories start with a character, and that character introduces setting, culture, conflict, government, economy... all of it, through his or her eyes.
Not to oversimplify it, somebody once said a good rule of thumb in interpreting a character is to find the good in the bad people that you portray and the bad in the good.
A character on screen that's the 'good guy' or the 'bad guy,' they're never interesting. There's got to be an internal struggle, the duality is important to find.
I've never seen any character I've ever played as a bad guy or a good guy.