Sometimes, by using the most over-the-top, ridiculous plot device you can imagine, you get some interesting little conflicts and cool things that you might not otherwise have a chance to explore.
Sentiment: POSITIVE
In order to have a plot, you have to have a conflict, something bad has to happen.
When you get right down to it, there's something uniquely satisfying in being gripped by a great plot, in begrudging whatever real-world obligations might prevent you from finding out what happens next.
Finding the discipline, the motivation, the focus, the passion to sit down in front of a blank piece of paper or a blank computer screen every day and then to make it come alive with characters and with plot is incredibly exciting and at the same time terrifying and frustrating, and sometimes it comes easy and sometimes it comes really hard.
I get fed up with plots that are driven by someone constantly getting information on a computer.
There is a plethora of topics to explore. I sometimes think I may never live long enough to explore all of the unique story lines I have either in my head or waiting in my computer file.
I'm not much of a plotter. I start off with an inciting incident, and in classic crime fiction what happens is that all the action flows from that incident. It's very comfy when it all ties up and feels like a complete universe, but my stuff doesn't always work that way.
I love intricate plotting and exciting twists, but I realize more that people enjoy a good story in a simple, focused way.
I don't really write plots. I use history as the engine that drives everything.
I love the idea of trying to do the work of old-fashioned novelists of plotting and of really making you curious about what's going to happen next and all that, but also trying to load it up with your weird thoughts and opinions.
I always struggle with making the technical aspects of the plot fit with the story that's unfolding in my imagination.