We all have a cross-gender character: Every woman has a man that they can play, and every man has a woman that they can play.
Sentiment: POSITIVE
Character is made up of a variety of different things. One of those elements is gender.
You don't have to play masculine to be a strong woman.
I am tired of women playing action heroes like men, because they are not men. But sometimes they are written like men.
I just always want to play people. I don't want it to be necessarily that you relate to the character as female or male, but that you relate to them as a person. That's the driving force.
Ideally, people find mates with whom they can express both their masculine and feminine sides.
Just like how male actors get to play varied characters, I would also like to play characters that people don't normally see female characters portraying on screen.
It's interesting to play a female character who's not ever using feminine wiles to get things done.
I want to play a range, from victims to strong people, just as long as it's a well-rounded character. And it's not a woman who's just there for the purpose of the man.
I've played women since I was a kid and I've always enjoyed it.
Gaming in general is a male thing. It isn't that gaming is designed to exclude women. Everybody who's tried to design a game to interest a large female audience has failed. And I think that has to do with the different thinking processes of men and women.
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