As kids, we have all handled shot guns. From there on, there is no transition. It stays in the toy box. The idea is to get the transition and bridge the gap between the toy box and the shooting range.
Sentiment: NEGATIVE
There's no single movement out there. It's not like in the '60s, when Revolver came out and that's just it for the next year.
I think all my movies are about transitions to some degree.
As we watch TV or films, there are no organic transitions, only edits. The idea of A becoming B, rather than A jumping to B, has become foreign.
Every kid has a toy that they believe is their best friend, that they believe communicates with them, and they imagine it being alive, their toy horse or car or whatever it is. Stop-motion is the only medium where we literally can make a toy come to life, an actual object.
The process of shooting - of choosing shots - is intuitive for me, and I just feel my way towards what seems right.
A shot is a lever; it's all it is. You don't open a car door differently each time. A car door is efficient - it opens and closes. So is a shot.
When you reach that competing point, when you reach that time when the gun is about to go off, everyone's level is pretty much the same. The one thing that's going to separate you from everybody else is how you deal with those pressures, how you stay relaxed.
Yes, people pull the trigger - but guns are the instrument of death. Gun control is necessary, and delay means more death and horror.
I've been in enough movies to know that when you're on the set and you start shooting, you're looking at playback and you get a sense of what it's going to be like.
In theater, they say a theater piece is only as good as its transitions.
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