My favorite puzzle is trying to work out the parts myself, after all it is a solo effort.
Sentiment: NEGATIVE
For me, the most difficult piece is the one I'm about to make.
I try to make puzzles range all the way from easy to hard, and to leave many open at once.
My goal as a puzzle designer is to create a meaningful experience for the player, not just 'I solved it.'
The solution often turns out more beautiful than the puzzle.
I think the thing that I always try to do - because it piques my interest - is to play really different parts all the time.
Our whole life is solving puzzles.
I wanted to play incredibly challenging, multifaceted characters. Because we are all a puzzle.
Once I get on a puzzle, I can't get off.
Math, it's a puzzle to me. I love figuring out puzzles.
I get intrigued by a puzzle, and writing a book is the best way to solve it.