I don't enjoy putting my characters through hell unless there's a reason. I don't use violence or anything just for shock value. They're always a means to an end.
Sentiment: NEGATIVE
I love to see heroes who fuel some kind of moral furnace inside them, who are driven to take on the evils of the world, despite the fact that the evils of the world are more powerful than them. And essentially can never be defeated, but they refuse to bow down. And in order to enjoy that aspect of the hero, you've got to put them through hell.
The hell to be endured hereafter, of which theology tells, is no worse than the hell we make for ourselves in this world by habitually fashioned our characters in the wrong way.
My world view is that it can all go to hell in an instant, and you have to be ready for it. That's pretty much the central theme running through my work. It's about people's awareness of how uncertain life can be and their trying to guard against that.
The darkest places in hell are reserved for those who maintain their neutrality in times of moral crisis.
I'll play a happy character, but most characters are driven by a pain or a fear. They are driven by something deep down, and most people are like that in the sense. And so, that's what interests me.
Character is one of most precious parts of you. You can't get involved in things that will damage your character.
If you care about the characters, then whatever scary thing happens to them, you feel it even more.
I prefer playing characters that are going through turmoil. Most movie characters are just in service to the story.
I'm always willing to endure humiliation on behalf of my characters.
I think that quite often you can only find a choice between bad and worse. But I think it's worth making the effort, and I like to expose my characters to that sort of situation.