I guess the more serious you play something, if the context is funny, then it will be funny and it doesn't really require you to be necessarily, explicitly humorous, or silly.
Sentiment: NEGATIVE
Laurence Olivier said in an interview once that when he plays a tragedy he always aims for the funny parts, and the other way around. Because in a comedy you look for what's serious. I think that's true. Sometimes things are really funny if you're absolutely earnest. If you're really serious, it's hilarious.
In order for comedy to be funny you have to play the truth of the moment. But if you're not being completely truthful to the basis of the character, its not going to be funny.
If I'm in a serious play, I often think to myself, 'I could make that line funny.'
When I play a game, I want to play, not necessarily laugh. If you try to make me laugh at the expense of interactivity, then you've just created another funny game that isn't very fun. The videogame medium itself is a terrible place for complicated humor, drama, and character development.
Comedy is simply a funny way of being serious.
I think what is important for things to be funny is if you the listener, or the reader, get a chance to supply the humor of it yourself.
I try to play serious scenes a little funny and the comedy a little serious.
There's something very authentic about humor, when you think about it. Anybody can pretend to be serious. But you can't pretend to be funny.
I always believe that funny is serious and serious is funny. You don't really need a distinction between them.
I think humor is a very serious thing. I use it as a way of weakening the reader's defenses so that I can more easily take him to something more.