Most video games, you build up toward the big, bad boss. And it's just a bigger, more powerful version of what you've been fighting all along in the game.
Sentiment: POSITIVE
Video games are a special kind of play, but at root, they're about the same things as other games: embracing particular rules and restrictions in order to develop skills and experience rewards. When a game is well-designed, it's the balance between these factors that engages people on a fundamental level.
My mom didn't let me play video games growing up, so now I do. Gaming gives me a chance to just let go, blow somebody up and fight somebody from another dimension. It's all escapism.
Videogame players essentially choose whether to win the game or to die heroically. There's a certain glory in both.
Video games seem to be mostly a boy thing - viewed by young boys and created by big boys. I believe that if more videos games were created by women, the violence in these games - especially against women - would be rapidly toned down.
You still really fight for good parts. It never stops. It's never a breeze. The people at the top of their game work as hard as the people at the bottom.
Video games offer violent messages, and even the sports video games include taunting and teasing.
Why are video games so violent? The ones I've seen remind me of the 4th of July, with everything exploding, buildings, cars, airplanes, men and women. Kill, kill, and kill for sport and entertainment.
I'm a video game buff.
'Fight Master' is a proving ground for young, aspiring fighters who want a chance to play on a bigger stage. That's something it has in common with 'The Ultimate Fighter,' which has always been like a farm league for the UFC, a place to develop new talent.
When you play a videogame, you could be a completely different person than you are in the real world, certain aspects of the way your brain works can be leveraged for something you could never do in the real world.