The themes, ideas and the characters from 'Skyfall' can obviously continue on, because it is a franchise, and it is an ongoing story.
Sentiment: POSITIVE
From beginning to end it's about keeping the energy and the intensity of the story and not doing too much and not doing too little, but just enough so people stay interested and stay involved in the characters.
Working on 'Skyfall' was the most enjoyable experience I've ever had on a movie, ever.
It's almost like these games are the modern day comic books, especially when you play Alone in the Dark. There's a real story that goes along with it and a movie seemed like the right kind of transition to make.
And I'm not anti-sequel, but I just feel like there are very few ideas that are meant to be continued.
Actually, it was first a movie called Gale Force, which was a hurricane movie. That script never came together, and then the same deal was replaced with Cliffhanger.
'Ghosts of Onyx' is the end of one chapter in the 'Halo' saga - and hopefully the start of an entirely new one!
A story really isn't truly a story until it reaches its climax and conclusion.
I don't look at it as writing a book in a videogame universe. I look at it as writing for 'Halo', which for me, transcends being just a great video game. It's evolving into a whole new mythology.
Storylines are how characters create the plots involved in their stories.
I wonder if games are maybe a terminus for ideas. Things can be books or movies or operas or plays, but once they're a game, that's where they should end. Things shouldn't start as games and be taken to movies.