When I heard about the first Tomb Raider, I was very interested and I would have liked to have directed that. When I was approached for the second film, I was delighted.
Sentiment: POSITIVE
I think there's really only been one successful video game adaptation, and that was probably 'Tomb Raider.' Whether or not you thought it was a good movie, it was successful financially.
This film, Tomb Raider 2, is a big challenge. It's quite exhausting.
The launch of 'Tomb Raider III' was actually my first experience of the games industry.
The reason I know about 'Tomb Raider' is from when I was researching 'Elephant.' It was 1999, and I was trying to research the Columbine-massacre kids, and they had played video games, and I, at the time, had never really seen one. It was a world I didn't know.
I still rate the bit in the first 'Tomb Raider' where the T Rex comes round the end of the valley and roars as one of the most awesome gaming experiences, and I still adore 'Tomb Raider' for putting that in my life.
'Raiders of the Lost Ark' made me want to make films. I am wild about the films of John Carpenter, Ridley Scott, Howard Hawks and Sam Peckinpah.
I didn't really want to do another sequel. I go to those movies, and I just sort of enjoy them like a viewer.
There is definitely something that has to be said for me liking the action, Lara Croft type stuff. I really want to explore that side of me.
I suppose the most fun I had was on the second film.
I had a feeling about directing Cocoon II: The Return. At first I wasn't too interested because it was a sequel. Then I read the script and was excited by the relationships and its mystic quality.
No opposing quotes found.