With voice over work, you need to convey as much emotion as you can without making any physical movements, so it's hard. You've got to visualize everything.
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The voice has to be very clear at all times in order to convey the emotion.
One of the things that I'm realizing is that in voice-over work, you have to actually do more work with your facial muscles and your mouth. You have to kind of exaggerate your pronunciation a little bit more, whereas with live action, you can get away with mumbling sometimes.
Your voice is your tool and represents you. It's very important to have a good voice where you can be understood.
I had never really done voice-over. If you've ever seen me, I'm more the communicator through body language and movement... I'm a physical actor.
I guess the biggest challenge to doing any kind of animation voice work is that you only have your voice to tell the story.
It's very hard to come across as a passionate human being in print. People can't hear the inflections in your voice.
Voice acting is very different from live-action. You only have one tool to convey emotion. You can't sell a line with a look. It's all about your vocal instrument.
I haven't done much voice-over work, but I enjoy it. I'm hoping to do more in the future.
Essentially, your voice is an instrument; it's a muscle, and you have to treat it like a muscle, and so you have to work it.
I know there's been a lot that's been said about animated voice work, as though it's 'you can do this in your jeans and there's no camera and no pressure there. It's no big deal. It's easy.' The truth is, it's really a great test: how deep is your ability is to access your imagination?
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