I don't keep a record of the parts I've played, and I don't compare characters, but maybe I should? I could construct a graphic that grades badness and madness levels? Interesting idea.
Sentiment: NEGATIVE
I have to be entertained by what I'm writing, so a lot of my stuff has a goofiness or scatological quality. If these characters can entertain me, then I feel like I can deal with the darker or more serious stuff.
I don't really try to judge any character that I play, afterwards I figure it out, but while I'm working on the character, I have to find something in them to relate to.
If I'm practicing making up what the characters will do, it's never good. In fact, when I catch myself doing that, I try to get rid of that section, and try and let them start making the decisions.
I just want to challenge myself and play some different characters.
You rely on a lot of things about learning to play a particular character.
I played a lot of character parts in school.
I also try very hard to create characters - both heroes and villains - with psychological depth.
If you start with character, you probably will end up with good drawings.
The parts I enjoy playing aren't really available to me. So I have to write them.
That's one of those things that will really hurt me personally, if I label a character or think about what it might do if it were to do well. I just try to do a good job with it.
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