Usually when you're doing concepts for a character, you just try a couple different things to see what sticks.
Sentiment: POSITIVE
Anytime you take on a character... you just have to find the parts of the character that you can understand.
You've got to internalize the character. You've got to learn the words. These are separate things, but they work together.
I start out giving characters archetypes and parameters. Once I know the basics and have a rudimentary model, it's easier to carve unique curves and edges. It's quite easy to guess how a character is going to react if you know their background, and at a certain point, you realize you understand them personally.
As with anything, you need to keep your creative juices flowing and keep the character interesting.
Often the starting point for characters, for me, is finding a little, most minor detail, and I'll go from there.
I try mainly to just focus on character and what my character's point of view is, with each person, and try to figure out story.
I try to use all of my senses when describing a setting, and try to think of everything that would impact a character in any given scene.
If you have a very good concept of your character, you can snap into it.
I try to distinguish my characters from each other.
You rely on a lot of things about learning to play a particular character.