When a person who is very ill decides to treat it like a slight virus, you play that game. If you make a big scene, I think it is yourself you are doing it for, not the person who's ill.
Sentiment: NEGATIVE
When you're dealing with a very sick person and you're doing something to them, an intervention, be it a procedure or a medication, safety is critical.
An illness is like a journey into a far country; it sifts all one's experience and removes it to a point so remote that it appears like a vision.
There's something universal about illness... Whether you like it, at some level all patients are saying, 'Daddy, Mommy, help me, tell me it's going to be alright.'
Serious illness doesn't bother me for long because I am too inhospitable a host.
When there's a terrible illness like AIDS sweeping through, you help people.
When you're used to being in the public eye, if you've got a disease, you've got to own up to it. It's about being about it, not running from it.
People need to pay attention to their bodies and go get a checkup. If you do that, you have a chance to help illnesses from getting even worse.
When you get sick and it's extended, you go through all these mental phases, and everyone handles them differently.
Playing someone who has a mental illness, the responsibility to not stuff it up is really strong. You have to get it right. Not just for the people who are sufferers, but for the people who care about them - their loved ones.
Anytime you interfere with a natural process, you're playing God. God determines what happens naturally. That means when a person's ill, he shouldn't go to a doctor because he's asking for interference with God's will. But of course, patients can't think that way.
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