It's pretty simple to me: we come from a really grounded world where anything you say could be the thing that the scene becomes about. We're always treating it as if we would treat it in real life. It's all observation.
Sentiment: POSITIVE
I think part of that is to create an environment where it's like real life, where you don't really know what's going to happen to you in a certain scene.
I think we simply all like to project ourselves into somebody else - somebody who is better-looking, richer, smarter. It's comforting. It's escapism, and that, of course, is what the movies are supposed to be all about. Ultimately, I think it's just part of human nature to pretend.
When I go to a film, you're taking it easy and you let things wash over you. That's what cinema's all about. You get involved in a world that's being created in front of you.
The interesting thing about movies, it's not always - y'know, you have to have structure etc and all those things, but an audience responds, in many ways, we walk away and certain things stay in our heads that are memorable.
I'm usually trying to react to what the actors are coming up with. And then the environment, and then the story.
One might say that our words are a movie screen that reveals what we have been thinking and the attitudes we have.
Actors usually respond to minor aspects of their own character or things that even feel disparate from themselves.
The audience has to understand that if the film is going to have any meaning for them. If they are going to empathize with the characters, they have to visualize the process of concentration involved in making every move.
Some movies, I think, present ideas of the world that just don't help people with their lives. They just present things that are fleeting or stupid. So that's what I'm careful about - making sure I'm part of something that is saying something that I think is valuable in the world of people, not necessarily in the world of art.
I treat any scene the same - dialogue, action - you're still creating something in character. It's all acting, fighting.