My first inkling that I might have a yen for directing came when I realized I enjoyed creating plays for my various sports teams more than I actually liked playing the game.
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I worked initially in very low-budget independent films that I often wrote. My early work was all written by myself, and then I adapted 'Tsotsi,' so I was used to the writing process being, in a way, integral to my directing. I felt it really prepared me.
I acquired an admiration for Japanese culture, art, and architecture, and learned of the existence of the game of GO, which I still play.
I think starting in anime, like I did, gave me a good idea of how to approach games that come from Japan. Japanese developers can be very different from companies here in the western market.
The directing is something that is incredibly satisfying to me and challenging to me because it's asking me to draw on everything I've been able to absorb over all these years of acting and having all this set experience.
When I go to Japan and do shows I play for 1,000 to 1,500 people. I like a lot about Japan. Their popular culture and mass commercialization appeals to me.
Growing up, I enjoyed drawing, but it was always in the service of an idea. I drew all the time, and I enjoyed making.
I enjoyed directing, and I really found that it was a great new field to try my hand in.
I became fascinated by the fact that you could translate written material into performance.
I began learning the sportswriting business very early in life.
Directing, I get all kinds of inspiration. It's working with people. It's a lot more fun.
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