I think if you're writing a play, it should be its own end game; you'll never get to do a good one unless you know it's not a blueprint for a film; you're not going to get the action right and the story right.
Sentiment: NEGATIVE
It's hard to write a good play because it's hard to structure a plot. If you can think of it off the top of your head, so can the audience.
I think what makes a good action film is a story that gets you involved. Just action, by itself, is not going to work.
If you let the plot be determined by what you feel is in the character's mind at that point, it may not turn out to be a very good play, but at least it will be a play where people are behaving in a kind of truthful way.
In a play, you only get one chance, and you have to get it perfect. In a film, you can change and fix it whatever way you want, so really, there's a pretty big difference.
If you write a good action sequence well in a novel, you're already writing it for film, because the only way to do it well is to use some of the same tricks. They're rhetorical, not visual, but it's the same move.
It's interesting going between small parts and then bigger roles where you carry the film. If the writing is good, and if the people involved have integrity, then you'll do it, even if it's only five minutes on screen.
I think you should make movies as long as the story dictates.
The difference with doing a play is that you are in control. In film you are in the hands of the director and the editor and the producer.
With any character you portray, you can never play the end in the beginning. You have to pursue and attack your intention as if they're going to be successful.
If you're telling a story it's always best not to play the ending.