On 'Master of None,' the majority of the episodes were just one story, and that was by design because we really wanted to focus in on the character of Dev and get the audience in his head.
Sentiment: NEGATIVE
Well, you know, I don't think anyone who writes a television series has a master plan from the beginning, and knows all the character traits, and everything that's going to happen.
When you're making a television show, it's about the story and arc of the show rather than any particular episode or director.
Every show is unique; some shows have the master plan and have everything figured out and that's just the way they do things. It's like high school. Some people write their papers the second they get their assignments, and some people write it the day after it's due.
Being in the industry, I've seen many situations where someone will get the call from the network where they say 'You guys have 5 episodes to wrap it up.' Then all your long-term story arcs gotta get wrapped up in five episodes because that's how many episodes you got left. I would hate to see that happen to 'Castle'.
There were 84 original episodes. It was rated No. 1 and No. 2 on the Fox Children's Network. We figured it was time to make it available to people who have never watched it.
Every show is unique, some shows have the master plan and have everything figured out and that's just the way they do things. It's like high school. Some people write their papers the second they get their assignments, and some people write it the day after it's due. I am the latter.
When I'm working in finite serials, I always think in terms of the entire book rather than the individual episode because, by far, the vaster sector of the project's lifespan will be in complete book form rather than the singles.
At one time, whenever the hell it was, they wanted a character to come in and stir up the pot. They brought me in for 8-10 episodes and said we'll try it for that.
Doesn't anybody ever want to talk about anything else besides 'Star Trek?' There were 79 episodes of the series; there were 55 different writers. I was only one of them.
On 'Whose Line,' we had six, seven, eight scenes per show, so everything was pretty quick. And there's a lot of games that we just got tired of, like 'Hats' and 'World's Worst' and 'Hoedown' and stuff.