If you're going to play the game properly, you'd better know every rule.
Sentiment: NEGATIVE
There are some good rules and there are some lousy rules.
The rules are learnt in order to be broken, but if you don't know them, then something is missing.
You can't break the rules until you know how to play the game.
I have rules for everything.
Rules matter, and to be rules they need to be universal in form: always do this, never do that. But it is foolish to rule out in advance the possibility that an occasion might arise when normal rules just don't apply. Rules are not there to be broken, but sometimes break them we must.
The only rule is there's only one rule: no rules.
The secret we should never let the gamemasters know is that they don't need any rules.
The only way that you can find any semblance of a rule, or make any semblance of your own rule, is to tear up the rulebook. Throw it out, burn it, throw it away, and make your own rules.
There's got to be the same rules for everyone.
Every rule should be broken at least one time.
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