The experience of creating my adventure games was, other than marrying my husband and bringing into the world my two sons, the most fulfilling, wonderful experience I ever had.
Sentiment: POSITIVE
I had always been intrigued by the emotional aspect of adventure gaming-the fact that people get so personally involved.
I developed this fantasy world. I found that that was much more fun and more interesting and exciting than real life was to me. Then, once I got the guitar going when I was a teenager, I set sail for the direction I've been in my whole life.
And, one thing I definitely enjoyed personally, from a selfish point of view, was exploration and going to places that I had never been to before and learning, you know, meeting the people and getting to know, new sights and sounds, etc.
I had really wanted adventure. At the time that I ran away, lots of kids ran away from home. It was something of a social phenomenon.
I think that as I had children, I have five sons, and they got into video games and were the prime ages through the development of video games. It was so much fun seeing them play the games and seeing it through their eyes.
I always say that my favorite game was Original Adventure, published by both Microsoft and Apple Computer back in 1980.
It was a great experience for a kid, because it was a bunch of kids playing on pirate ships and water slides, so looking back on it, it was the fondest experience of my childhood.
I could enjoy the life that I had by virtue of the educational attainment that my grandparents and parents had pursued. Education was always incredibly valued in our family.
The things I was allowed to experience, the people I was able to call friends, teammates, mentors, coaches and opponents, the travel, all of it, are far more than anything I ever thought possible in my lifetime.
As I began making my feature films, it was a great adventure. It was about constructing something I saw in my head or I had designed on storyboards and capturing that on film.