Also, it's risky to try to duplicate earlier success. Magician had a certain charm to it, mostly due to my choice of lead characters, that I would be hard put to duplicate.
Sentiment: POSITIVE
There's always going to be comparisons, and that's unavoidable. There are people out there who feel I hit my peak with Magician and have gone downhill since.
A sequel is such a daunting thing, because you don't want to lose the magic and the charm of the first one.
Magicians are typically introverted; they don't tend to work with others, but I work with software programmers, composers, designers, so it's a very diverse group and the result is always more interesting than something I could have done by myself.
It seemed to me that you make magic real by making it a little prosaic, a little difficult and disappointing - never quite as glamorous as the other characters imagine.
People have expectations of me but I'm not a magician.
To obfuscate the reconstruction of the effect - when a magician is fooled by another magician doing magic. In my career that's not been the major passion, but it's been the passion of a number of my mentors. The crowning achievement for them would be to create magic good enough to fool other magicians.
In 'Jonathan Strange & Mr. Norrell,' I wanted to create the most convincing story of magic and magicians that I could.
I don't want to be 'the magician'; I want to be an innocent bystander along with the magical moment.
As a close-up magician, I was using gambling cheating techniques.
Magicians lose the opportunity to experience a sense of wonder.
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