We're not used to seeing any videogames character express sentiments like fear, uncertainty or remorse.
Sentiment: NEGATIVE
Showing a videogame character terrified and scared is something that's not really done that much.
There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They think all video games must be too difficult.
I think it would be impossible to make a movie about video games if there wasn't some violence that we know from video games.
In the past, a lot of films based on video games think that the audience wants to experience what it's like to play the game, and that's absolutely not the case.
I'll play a happy character, but most characters are driven by a pain or a fear. They are driven by something deep down, and most people are like that in the sense. And so, that's what interests me.
The emotions of the game do not change.
I've certainly played games that provoked a real emotional response or serious thought processes.
Video games offer violent messages, and even the sports video games include taunting and teasing.
Emotions serve characters' purposes. That is their motivation.
I didn't know much about video games.
No opposing quotes found.