The fundamental truth for developers is they will build if there are users.
Sentiment: POSITIVE
Our developers will make great games for whatever high-end platforms exist.
It gives you great pleasure to know that millions of developers, day to day, make their living using the software that you created.
Ultimately, going into the consumer market, we really need outstanding content. That was the goal: if we can get the developer kit out at a low enough cost point, then hopefully a lot of developers would show up and start creating content.
The thing with Linux is that the developers themselves are actually customers too: that has always been an important part of Linux.
A developer who is not optimistic shouldn't be a developer.
You always have groups that want to come after the big bad developer. They don't want to see anything done. Don't disturb a blade of grass; just freeze the world in time. It validates them.
I think it is going to be hard for individual OEMs to create a platform on top of which people will write content and services and which users will transact.
I think a lot of developments start with the desire of the developer to get what he really wants so that he can use it. It's not just the technical fascination or the business opportunity.
In true open source development, there's lots of visibility all the way through the development process.
Well, developers do want to touch a lot of customers. We have to make our platform very popular in order for them to do that. If we make their jobs easier, then they'll be more likely to stay on the Windows platform.
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