I don't really approach stories to make them different from other stuff I've seen, I just try to get into the character, into his or her head. Try to make it as funny, as scary or as wild as I can so that I really like it.
Sentiment: NEGATIVE
I think my sensibilities about storytelling and character just automatically come into play when I'm trying to work on any kind of narrative. For me, it doesn't really matter what the source of the narrative is. I will be looking for ways to make it into an intriguing story with empathetic characters.
I just like a good story. I want the story to be good and I want the character to be different than the last one I played. That's not always possible, but that's what I want.
I love stories. I just enjoy telling stories and watching what these characters do - although writing continues to be just as hard as it always was.
I like movies about people and movies with characters; that's what I'm drawn to as a person who likes to create these characters within the story, but I like it all, really.
A story is a story is a story. The only difference is in the techniques you bring to bear. There are always limitations on what you can and can't do. But I enjoy that. Just like when you write a sonnet or haiku, there are rules you have to abide by. And to me, playing within the rules is the fun part. It keeps the brain fresh.
I'm drawn particularly to stories that evolve out of the character of the protagonist.
Writing a story is pretty all-consuming for me - it feels a lot like method acting, and for the eight or twelve or fifteen months that I'm working on a story, I'm constantly thinking about how my narrator would react to whatever tangled situation I'm in.
I try mainly to just focus on character and what my character's point of view is, with each person, and try to figure out story.
You need to be invested in what happens. The characters are your conduit to the story. Many modern horror films are fun but not frightening because one has not connected with the characters.
My stories are character driven.
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