We have created characters and animated them in the dimension of depth, revealing through them to our perturbed world that the things we have in common far outnumber and outweigh those that divide us.
Sentiment: POSITIVE
I think all our characters are an amalgam of people we know in our world and ourselves.
It's great when you see things on a massive scale and you see these huge sets, but it's not the be-all and end-all - it can be about characters as well.
With animation, because you can draw anything and do anything and have the characters do whatever you want, the tendency is to be very loose with the boundaries and the rules.
My characters populate a big, vibrant world. Sometimes they rub shoulders. Sometimes they don't.
The stories we are told shape the way we see the world, which shapes the way we experience the world.
I enjoy pushing my characters to the limit. No matter how far out there I go, I look for things that make the characters human.
We live entirely, especially if we are writers, by the imposition of a narrative line upon disparate images, by the 'ideas' with which we have learned to freeze the shifting phantasmagoria which is our actual experience.
If your characters are two-dimensional and your plot uncompelling, it won't matter how incredibly detailed and believable your fantasy world might be.
We, people, are so very, very complicated that no matter how well drawn a fictional character is, they can't get anywhere near as complex as a real person.
I believe strongly that characters are five-dimensional, and they're complicated, and life is complicated, and people are complicated.