The reality, for me at least, is that the finest recreation of a paper game, played on computer, pales in comparison with the actual, face-to-face experience.
Sentiment: NEGATIVE
Games are getting more interesting. I mean, when we talk about books, they can be anything from a summer blockbuster to 'War and Peace' - well, games are the same. I think the creative side is catching up with the technology.
When the computer and tablets are all about playing games, that's not interesting to me.
I find the experience of keeping a journal much more creative on paper than on a computer. When I write, I'm physically immersed in the world and slow down, whereas on screen, I use my senses in a less engaged way - and I skim more.
I'd probably play games obsessively if I didn't write, although I admit I don't read novels partly because I don't enjoy it, not just because it's the wrong side of the creator-consumer barrier for me. I'm a visual writer. I think in moving 3D images and write down what I observe.
Games have grown and developed from this limited in-the-box experience to something that's everywhere now. Interactive content is all around us, networked, ready. This is something I've been hoping for throughout my career.
Everyone has played video games at some point these days, and video games are fun.
When I was a kid, I really liked playing chess, which is pretty geeky; I just enjoyed it - thinking, exercising my mind. And I found computers to be like an eight-hour day chess game.
The great thing about games is that it's tremendously collaborative, and it opens you up to this other world of thinking and storytelling and how you construct those stories.
I loved playing computer games. I used to be one of the top World of War-crafters in the world for a couple of years.
When I put a quarter into an arcade machine or call up an emulated game on my computer, I do it to escape the world that is a slave to the time that makes things fall apart. I have never played these games to occupy my world.
No opposing quotes found.