After graduating in 1973 I went into the programming field.
Sentiment: POSITIVE
I've been programming computers since elementary school, where they taught us, and I stuck with computer science through high school and college.
Then I started graduate school at UCLA. I got a part time research assistant job as a programmer on a project involving the use of one computer to measure the performance of another computer.
Out of grad school, I worked as a tech writer for a while before going into computer coding for a living.
I majored in Computer Science at U.C. Berkeley and worked as a software developer for a couple of years. Then I taught high school computer science for over a decade and a half in Oakland, California.
I went to Carnegie Mellon.
Before I became a game designer, I was a software engineer.
After graduation, I took a job with Manufacturers Hanover Trust in software development. I don't think I was there more than a month.
My background was computer science and business school, so eventually I worked my way up where I was running product groups - development, testing, marketing, user education.
Although I loved working on technology - I've always been a computer geek at heart - my professors encouraged me to get a real-world job working with customers.
I was hired as a computer programmer for a national laboratory at age 15.