What I've learned is that it's okay to take from heroes, such as Debussy, but it has to be filtered through my own personality so that ultimately it's me.
Sentiment: POSITIVE
Every character I play has to be the hero of his own story, the way we're all heroes of our own lives.
Perfect heroes are cool, but no one can really empathize or identify with them.
All these corporations don't want their drivers to ruin their image, so you can't say what you think. You're basically not allowed to have a personality. How can you have any heroes if you don't allow personalities?
I think that always makes it fun, trying to create a heroic character and putting your own twist on it and injecting your own personality into it.
I try to give both my heroes and villains an emotional dimensionality which provides the motivation for their actions.
My heroes and heroines are often unlikely people who are dragged into situations without meaning to become involved, or people with a past that has never quite left them. They are often isolated, introspective people, often confrontational or anarchic in some way, often damaged or secretly unhappy or incomplete.
I also try very hard to create characters - both heroes and villains - with psychological depth.
I think villainy just comes naturally to me. I get to work it out naturally so I can be a nice person in life.
I love to play any character that isn't close to my personality.
I brought my personality and sense of wonder and I think they wrote as much of my personality as they could. I do not go around kicking butt and saving the universe all the time but they tried to capture me as best as they could in the character.
No opposing quotes found.