When you play a character, there are choices you have to make about the past, the present, the future, etc. You have to make those choices on your own a lot.
Sentiment: POSITIVE
The goal is to have every character take on a life of his or her own. Sometimes characters will come into the story that I haven't planned.
You know, I've always just made the choices on my characters based on my connection to them, and I've made decisions that maybe other people haven't understood; why I passed on something, for instance.
Because characters are your creations, you are the one who ultimately gets to decide their fate.
You rely on a lot of things about learning to play a particular character.
The way I live my life or conduct myself when I have a problem is very different from many of the characters I play.
You have to find ways to relate to the characters you get to play. Put it in terms and in a context that speaks to you.
You jot down ideas, memories, whatever, concerning your real life that somehow parallels the character you're playing, and you incorporate that in your scene work.
Your character will be what you yourself choose to make it.
I think I can see more clearly now - about how the pattern of past experiences has shaped who I am and the characters I have played - and I'm grateful for that.
It was such a paradox for me that the only thing I know how to do is act, but that the first thing I abandoned while writing were the characters.
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