If you want to make computers that really work, create a design team composed only of healthy, active women with lots else to do in their lives, and give them carte blanche.
Sentiment: POSITIVE
There are 2 to 3 million women programmers in the world. We need to see them more.
Women have their own strengths, like fashion. In technology, we can contribute in a big way in terms of the design of the user interface.
Starting early and getting girls on computers, tinkering and playing with technology, games and new tools, is extremely important for bridging the gender divide that exists now in computer science and in technology.
Women are going to be a huge force in developing Web and mobile companies.
The computer industry is the only industry that is more fashion-driven than women's fashion.
I appreciate the sentiment that I am a popular woman in computer gaming circles; but I prefer being thought of as a computer game designer rather than a woman computer game designer. I don't put myself into gender mode when designing a game.
In the computer industry, you've got an interdisciplinary team of people who can come together, attack the problem, and work in a collaborative style. You knock down one problem after another, cobble things together, and then hopefully turn the crank at some point.
Computers are magnificent tools for the realization of our dreams, but no machine can replace the human spark of spirit, compassion, love, and understanding.
Design is about point of view, and there should be some sort of woman or lifestyle or attitude in one's head as a designer.
If more women want to be a part of the computer industry today, they have to do more to put themselves there. Nobody is keeping them out.