It's always fun when you're doing the CGI stuff, to actually get to work with someone who is real, who's there.
Sentiment: POSITIVE
It's been about 15 years, and I've never really worked seriously in CGI and I thought that here was an opportunity to do the kinds of things that I was not able to do on Ghostbusters.
The quality of CGI, audiences are now so used to it. They don't know what is CGI and what is real.
If you are not moved by the character, no amount of CGI will give you a performance that is emotionally engaging or devastating - what a live-action performance does.
I don't have anything against CGI.
There's a reason people use CGI: it's cheaper and faster. I hate that.
Even today, a lot of the CGI you see in movies is so clean and crisp that it just looks fake. It's weird: the more advanced they get, the faker it looks.
There's a depth to the look that you get with models that you just can't get with CGI. It's about the detail that you just wouldn't think to put in.
I'm not a big fan of CGI. I'm not a fan at all, unless they use it in a way that doesn't call attention to itself.
What's happened with computer technology is perfectly timed for someone with my set of skills. I tell stories with pictures. What I love about CGI is that if I can think it, it can be put on the screen.
If you think about it, you can have the best CGI, but you can always tell that it is CGI. Your brain can spot that is not real even though you think it looks cool. Your brain knows the truth, so you don't jump and you don't scream. It was very important for me to expose the audience to real elements.