But I'm a fairly mechanical worker - I tend not to think about themes so much as plot. I want to get the feeling right. If it's moving through tunnels, I ask myself, what is it like to move through tunnels?
Sentiment: NEGATIVE
Struggling is hard because you never know what's at the end of the tunnel.
Sometimes that light at the end of the tunnel is a train.
Also the wonderful thing about film, you can see light at the end of the tunnel. You did realise that it is going to come to an end at some stage.
Sometimes, I have themes that interest me or that touch on larger issues but, really, I'm just trying to figure out the plot, or how the characters work. I'm trying to make the best story I possibly can.
I just kind of do my thing with sort of tunnel vision for the story and my role and how it fits together.
I always tend to think, even in residential projects, about what a space is being asked to do - where is it located, what are the circumstances, where can I attack the problem, so to speak. How can you create a narrative for people moving through it? How can you convey its character?
If you look at what happened with Underground Railroad, there is so much action. There is so much intrigue; there is so much of historical importance.
I always believe in just have as much fun as you can so that when you're in the part that you hate, there's a light at the end of the tunnel, that you're close to finished.
I can move my characters through it easily, because I understand the background; I've really studied it.
No matter what you're going through, there's a light at the end of the tunnel and it may seem hard to get to it but you can do it and just keep working towards it and you'll find the positive side of things.