Treat the world like a failed state; then you can understand the players needed to fix it.
Sentiment: NEGATIVE
Mistakes are part of the game. It's how well you recover from them, that's the mark of a great player.
When we're in game worlds, I believe that many of us become the best version of ourselves: the most likely to help at a moment's notice. The most likely to stick with a problem as long as it takes. To get up after failure and try again.
After a crisis we tell ourselves we understand why it happened and maintain the illusion that the world is understandable. In fact, we should accept the world is incomprehensible much of the time.
That's the method: restructure the world we live in in some way, then see what happens.
I talked to the players and tried to make them aware of what was good and bad, but I didn't try to run their lives.
We have to deal with the world as we find it. The world of what it takes to get this done.
I think the world is crumbling when I have a bad game.
The easiest thing in the world is to succeed. You can't help it if you follow the rules and play the game the best way you know how according to yourself, instead of according to the one next to you, or above you, or somewhere away from you.
If you don't play well, you have a bad game or a nightmare you know that the amount of coverage is worldwide.
Something goes wrong, I yell at them -'Fix it'- whether it's their fault or not. You can only really yell at the players you trust.
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