The Berserkers have been with me for about forty years, and we're not done yet.
From Fred Saberhagen
I don't know why a computer game can't be an art form just as a puppet show or an opera is. I'm still interested in computer games as something I would like to work on someday.
I suspect that writer's block afflicts mainly people who have some stable and ample source of income outside of writing. So far it hasn't been a problem.
I had immediate success in the sense that I sold something right off the bat. I thought it was going to be a piece of cake and it really wasn't. I have drawers full of - or I did have - drawers full of rejection slips.
There are interactions with characters within the game which I think are pretty neatly done considering the limitations that you have to work with. I mean, a computer can't really generate a character that talks back and forth with you successfully.
And what we know, or think we know, about the universe of space and time is changing very quickly.
I have some good stories yet to tell.
I started writing seriously about 1960, at the fairly advanced age of 30.
I wouldn't like to just do one story or one type of stories all the time.
Probably all the books I've ever written have been efforts to define the boundaries of humanity.
3 perspectives
2 perspectives
1 perspectives