I don't know why a computer game can't be an art form just as a puppet show or an opera is. I'm still interested in computer games as something I would like to work on someday.
Sentiment: POSITIVE
There are many museums dedicated to technology, artistic endeavors, music, and that sort of thing. From that perspective, I think games really do have a place as a kind of collaborative art or a synthesis of all these various aspects into a whole, and that, in itself, can be perceived as art.
I love games. I honestly can't imagine working with any other medium. I guess it would be akin to an artist who's doing commercial art and then goes into education, but it really frees you up to do all other kinds of creative stuff.
There is a definite argument to be made that videogames are becoming an art form put together by artists of different types.
In chess, computers show that what we call 'strategy' is reducible to tactics, ultimately. It only looks creative to us. They are still just glorified cash registers. This should make us feel uncomfortable, whether or not we think computers will ever be good composers of music or artistic painters.
As a kid, I was always into art at the same time as computers, and eventually I realised I was making more interesting stuff with my keyboard than with my hands. I really enjoyed modifying computer games more than playing them, so that got me into programming.
I've always been a bit of a mix between art and technology. I used to paint a lot, but I'm not very good with my hands. It has always been a fusion between my computer gaming interests and being exposed to the rich data of society that we live in.
I'm creating the kind of games that I like right now. I'm not being held back by technology.
Videogames are indeed design: They're sophisticated virtual machines that echo the mechanical systems inside cars.
All video games are games, obviously. They're designed. They're digital. They have rules; they give an audience some type of vicarious experience.
The computer offers another kind of creativity. You cannot ignore the creativity that computer technology can bring. But you need to be able to move between those two different worlds.
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