Each character I play has different dimensions. I'm not interested in words that pull them together.
Sentiment: NEGATIVE
I believe strongly that characters are five-dimensional, and they're complicated, and life is complicated, and people are complicated.
That's one of the things that I've loved about 'Spider-Man' and Marvel in general. The characters all have dimension.
There are always dimensions, and the way they get expressed is through the writing and the actors and the director you get to work with on that day. But there are always dimensions, outside of really basic stuff for very young people where it needs to be very clear.
Of course there are big differences in length and character and vocabulary, but each level has its particular pleasures when it comes to the words one can use and the way one uses them.
I'm trying to make all the characters change and grow, or regress.
A thing I do with all my characters is I break them down into one of three things: mind, heart, and groin. I figure out where they come from and what they utilize most.
Creating characters is like throwing together ingredients for a recipe. I take characteristics I like and dislike in real people I know, or know of, and use them to embellish and define characters.
We have created characters and animated them in the dimension of depth, revealing through them to our perturbed world that the things we have in common far outnumber and outweigh those that divide us.
I don't really try to judge any character that I play, afterwards I figure it out, but while I'm working on the character, I have to find something in them to relate to.
You've got to internalize the character. You've got to learn the words. These are separate things, but they work together.