I'm also very pleased that we were able to include a full orchestrated score for Dragon's Lair 3D. The 40 different music pieces blend with the action to make you feel more a part of the whole adventure.
Sentiment: POSITIVE
The heart of Dragon's Lair has always been its compelling story. With Dragon's Lair 3D, we think the team has really created an interactive animated movie.
It was very much about performances, the whole ensemble thing was just great - everybody working together. Sometimes it didn't feel like a film set. It wasn't technically driven, it was very, very enjoyable.
The extras are a nice bonus feature, but the main incentive is the musical experience.
The visuals are equally as important as the music. It's all a complete experience.
Through the music I hope to give it an arc that gives it a greater sense of a journey through the set rather than a bunch of songs.
I always create book soundtracks to capture the overall mood I'm going for and listen to them as I write. Those songs and scores really fuse with the scenes in my mind.
It is very gratifying to see the music from 'The Lord of the Rings' trilogy find a new life on the concert stage as it is performed by different orchestras and choruses throughout the world.
I find it enormously valuable to be sure that that the pacing is what I think it is and that the scenes have the shape I think they have musically and dramatically.
It's like a piece of music; you never lose sight of the theme. Each scene pushes off to the next like music builds and you can almost hear the next chord progression, so it has a strict structure, which is very compelling.
My absolute favorite pieces are 'Rhapsody in Blue' and 'Begin the Beguine.' I play these when I am working.
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