V is like a mythical situation. It's an allegory for what could happen. V has philosophies within it that actually warn against things like that happening.
Sentiment: NEGATIVE
I was surprised about vi going in, though, I didn't know it was in System V.
The impact of T.V. on our lives in general gets most things out of proportion.
VR has a whole range of things it's very good at, and there's a lot of things that it's going to be deficient at.
Sometimes reality T.V. can be stressful.
It's absolutely of no importance who or what V was under the mask. He isn't a who or a what, he's an idea. The thing is, you couldn't continue it. Now and then the idea of a sequel has been raised, in vague forms, but I think it would be a bad idea. The story's finished.
I suppose when I was writing 'V for Vendetta' I would in my secret heart of hearts have thought: 'Wouldn't it be great if these ideas actually made an impact?' So when you start to see that idle fantasy intrude on the regular world... It's peculiar.
VR is going to be defined by the content that is designed explicitly for virtual reality.
That lack of programmability is probably what ultimately will doom vi. It can't extend its domain.
S.U.V.'s are under a lot of scrutiny these days, and yet the S.U.V. buyer is a very loyal lot.
'V-Wars' is a head-on collision of real-world science, terrorism, special forces action, ethics, politics and an exploration of what defines us as human.