Even colors were important to me. If it was a somber scene, the colors were muted and dark. If it was a happy or seductive scene, the colors were brighter.
Sentiment: NEGATIVE
Just the textures of things are really important to me as I'm writing; I think atmospherics and visuals can have such emotional impact if you can harness the thematic thread between how scenes look and how your characters feel. I like to tug on that thread.
Full, saturated colours have an emotional significance I want to avoid.
I use colors to bring fine points of story and character.
The lighting is so important. One thing that makes me nuts about the lighting now is that they spend an enormous amount of time lighting the set, the background. But the most important thing in the scene is the actor.
It's not that I'm necessarily looking for things that are so dark and emotional. But if I see something where the character goes through enormous change, it's very appealing to play all those levels, and that is probably going to involve some dark moments.
It's important for me to see as many colors in the character as possible.
I wanted to portray very, very dark subject matter and a deceptively complex story in the brightest colours and simplest lines possible to leave the readers reeling.
But with writers, there's nothing wrong with melancholy. It's an important color in writing.
You know, usually with movies there are periods, dark areas, where I might not be getting what I wanted out of a theme. I'll have to go over and over it again.
With 'Greek Gods,' I wanted to go with the blue and green hues of sky and water; with 'Heroes,' I felt the color needed to be more dramatic and give a sense of battle, rage, and yes, of blood. That's the world these demigods lived in, and I felt that orange and red would also compliment the greenish blue of the 'Gods' cover.
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