Most software today is very much like an Egyptian pyramid with millions of bricks piled on top of each other, with no structural integrity, but just done by brute force and thousands of slaves.
Sentiment: NEGATIVE
In short, software is eating the world.
I think there's a great homogenizing force that software imposes on people and limits the way they think about what's possible on the computer. Of course, it's also a great liberating force that makes possible, you know, publishing and so forth, and standards, and so on.
If you know how to make software, then you can create big things.
From day one our next generation system will run all our exsisting software - so that gives us a head start.
If you want to do interesting software, you have to have a bunch of people do it, because the amount of software that one person can do isn't that interesting.
I want to see us remain convinced that software matters in the future.
My parents had a software company making children's software for the Apple II+, Commodore 64 and Acorn computers. They hired these teenagers to program the software, and these guys were true hackers, trying to get more colors and sound and animation out of those computers.
Software comes from heaven when you have good hardware.
Software is like entropy. It is difficult to grasp, weighs nothing, and obeys the second law of thermodynamics; i.e. it always increases.
A lot of people assume that creating software is purely a solitary activity where you sit in an office with the door closed all day and write lots of code.