The most frequent complaint is that it's hard. True. it's a hard game to win Also, many people ask me how to use the secret debugging commands, apparently under the impression that I'll tell them.
Sentiment: NEGATIVE
I found out that most programmers don't like to test their software as intensely as I do.
Whenever there is a big game and people don't think I can do it, I always play my hardest, and now it has become a part of me.
Every time I make a new game, I put all of my effort completely into that game. It's like putting all your effort into a new child that's being born. Once the project is done, I can step back and look at it objectively, which is when I can see a lot of flaws. That's when I start to make a new game that tries to fix some of those flaws.
I used to game a lot, and I used to game a little too hard.
I like playing characters with internal problems.
Every game ever invented by mankind, is a way of making things hard for the fun of it!
One thing I don't like is complaints.
I got tired of people complaining that it was too hard to use UNIX because the editor was too complicated.
I always take criticism as a challenge. It's the way I've always looked at it.
Players very widely disagree with me about what's hard and what's easy. and in a way, 'I won, but it was a fight' is the best compliment a game can receive.