For playing a man to a square to which it cannot be legally moved, the adversary, at his option, may require him to move the man legally, or to move the King.
Sentiment: NEGATIVE
For touching an adversary's man, when it cannot be captured, the offender must move his King.
When the King is checked, or any valuable Piece in danger from the attack of an enemy, you are said to interpose a man when you play it between the attacked and attacking Piece.
A player is said to have the opposition when he can place his King directly in front of the adverse King, with only one square between them. This is often an important advantage in ending games.
Either move or be moved.
A man may be in as just possession of truth as of a city, and yet be forced to surrender.
A king is a thing men have made for their own sakes, for quietness sake. Just as in a family one man is appointed to buy the meat.
As a man is said to have a right to his property, he may be equally said to have a property in his rights.
Why is it that the king can do no wrong? This shows they do not regard the king as being a human. But the king can do wrong.
It is the Higher Power which does everything, and the man is only a tool. If he accepts that position, he is free from troubles; otherwise, he courts them.
The Pawn moves only one square at a time, and that straight forward, except in the act of capturing, when it takes one step diagonally to the right or left file on to the square occupied by the man taken, and continues on that file until it captures another man.