There are games where I go a whole game without saying a word. There are games where I'm talking the whole game. It really depends on the mood and vibe that I'm in that day.
Sentiment: NEGATIVE
I talk by playing, not by words.
Playing games is the dessert. Our real market is people doing everyday things. Rather than pulling your mobile phone in and out of your pocket, we want to create an all-day flow; whether you're going to the doctor or a meeting or hanging out, you will all of a sudden be amplified by the collective knowledge that is on the web.
I listen to worship music before the game to calm my nerves and just go out and have fun. It's a game, and I try to enjoy it.
I'm just a big homebody and love word games like Scrabble and Boggle.
Today, there are many, many ways to entertain people in one single videogame. And the Internet has made it so easy for people to ask for clues.
When I create a game, I try to focus more on the emotions that the player experiences during the game play.
Have fun and play as many word games as possible.
The game is just one long conversation, and I'm anticipating that, and I will say things like 'Did you know that?' or 'You're probably wondering why.' I'm really just conversing rather than just doing play-by-play. I never thought of myself as having a style. I don't use key words. And the best thing I do? I shut up.
I like to play with words and the sounds of words - that's extremely important to me.
I think, like most gamers, I talk a good game.