There's nothing better than voicing a character. You don't have to worry about what you're wearing; you've got the script in front of you, and it doesn't involve your body: it's all about your voice, and it's really fast work.
Sentiment: POSITIVE
Video game voicing is absolutely different from cartoon work. In cartoons, you're almost always there with the entire cast, and the entire script is acted out in sequence. With video games, it's you by yourself, in a room with a script you just got when you walked in.
I created the characters from what I read in the script. I decided how I should talk, accent, no accent, my own voice, or a created voice. Then, I visualize what I should look like.
I'm much more comfortable speaking through my characters' voices than my own.
Doing voices in animated movies has been one of my dreams. You get to go and act, and you don't have to put on makeup.
Doing voiceovers is so great because even though many people would think it's just your voice, you really do use all your physicality. I've done everything from playing a butterfly to Alice in Wonderland when she's 10 feet tall, so it allows you to be an actor and build new characters.
It's fun to do voiceover work, although you still have to act. But it doesn't involve memorizing lines, and you don't have to dress up.
When I'm trying to find my way into a character, the voice and physicality are the first two things I do.
The funny thing about voice over is you can go in in sweatpants and have your hair all messed up, and no one will see you, and you can still deliver the same great product.
You have to do real acting, not just do a voice.
I had never really done voice-over. If you've ever seen me, I'm more the communicator through body language and movement... I'm a physical actor.