A lot of the time in animation is spent getting the story right - that's something you can't rush.
Sentiment: POSITIVE
I brought in the stories many times. I don't just do animation.
I don't believe moviegoers don't have patience. Screenwriters are told a scene can't be longer than three minutes, that you have to cut to the chase. Not true!
I'm very much about stories that are fast but character development that moves slow.
Part of what's so tricky in a film that's two hours long is how many themes can you effectively explore.
In live action, sometimes a mood or a feeling can go on for quite a while. Animation is a lot more effort. There are a lot more notes.
Some scenes comes together really quickly, and some scenes are disasters that take forever. But it sort of works itself out over time.
There's just such a premium on hurrying, and the camera is the be all and end all, and the actors had better hurry up and get it right and get it done.
You get involved with a character after spending a long time waiting, and this demands a lot of energy and concentration.
I don't dislike the process of animation... I find it daunting, but only as much as I find everything daunting.
I found out animation is incredibly boring. You draw and draw and draw, and it's only a few seconds done in a week.