Back when we started this at the tail end of 'Eye of the North,' Ree Soesbee and I worked out 250 years of timeline between the end of 'Eye of the North' and the beginning of 'Guild Wars 2.'
Sentiment: NEGATIVE
'Guild Wars 2' is a wider world in that we have a lot of different mechanics available for storytelling. We have our personal story, the story of you, which is tailored for your character. You answer some basic questions; you make some decisions early on, and that follows through.
It took some time to gather the research and develop it into the storyline, and to finally finish an origin myth poem that I had been working on for twenty years.
'Wolf Hall' attempts to duplicate not the historian's chronology but the way memory works: in leaps, loops, flashes.
With the World War II era, there's so much written material to draw on. When you go back to the 14th century, you have to imagine more.
History was a hobby for about, oh, 20 years before I got into print.
You know when civilization began? With the invention of the mirror.
The original 'Guild Wars' was heavily instanced: you'd have these outposts where everybody was in, but as soon as you got out of town, it became very lonely very fast because you were going for an instance of you and your party.
I don't really have a historical overview of my work at all. I'm not an art historian. I don't see that there's this period and that period.
It was the winter of war, in 1939. It felt completely pointless to try to create pictures... I suddenly felt an urge to write down something that was to begin with 'Once upon a time.'
Oracle was I had started it I guess two and a half years ago, maybe even longer than that, closer to three.